Wednesdays
Part video game, part graphic novel, Wednesdays seeks to raise awareness about child sexual abuse through a surprisingly hope-filled story.
It tells the story of Timothée who has been abused as a kid and is going through his memories by replaying a video game from his childhood.
The game does not include any graphic representation of sexual abuse, and even if its topic might sound grim, Wednesdays is above all about trust, hope and healing.
You can find a list of the content warnings on ARTE's website.
Wednesdays is created by Pierrec (Haven, Road 96: Prologue, Bury Me, My Love), Exaheva (Still Heroes), Christophe Galati (Save Me Mr Tako), Virginia B. Fernson (Lorsque Les Volcans Dorment), Nico Nowak (There Is No Game: Wrong Dimension), Diane Landais (A Normal Lost Phone, Alt Frequencies) and Florent Maurin (Bury Me My Love, Inua, The Wreck)

Wednesdays will be released on March 26th 2025, here, and on Steam.
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Updated | 2 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS |
Publisher | |
Release date | 45 days ago |
Rating | Rated 5.0 out of 5 stars (8 total ratings) |
Authors | ARTE, Pierrec, ThePixelHunt |
Genre | Visual Novel, Interactive Fiction |
Made with | Unity |
Tags | Comics, Hand-drawn, Pixel Art, Point & Click, Slice Of Life, storygame, Story Rich |
Average session | A few hours |
Languages | German, English, Spanish; Castilian, French, Portuguese (Portugal) |
Inputs | Keyboard, Mouse, Xbox controller |
Accessibility | Color-blind friendly, Subtitles, High-contrast, Interactive tutorial |
Links | Steam, Homepage, Blog, Bluesky, Instagram, Mastodon, Twitter/X |
Purchase
In order to download this game you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:
Development log
- Wednesdays is out!17 days ago
Comments
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Thanks !
who's Laetitia
As someone who experienced something very similar to what happened in the game, I want to thank you for being so true to the conflicted feelings and emotions one has after experiencing sexual abuse as a child. Y'all handled this topic delicately and that I had options to choose how I responded felt liberating. Honestly, because the game felt so emotionally real I had step back and take breaks after certain scenes because it was too much for me. But the ending I chose felt true to me now as a 45 year old man and how I'd approach things if I ever ran into my abuser again.
Overall, a beautifully done game tackling an incredibly difficult subject and I was happily surprised by how much interactivity there was. Thank you to you all for making this very important game.
Hi. I'm a native Brazilian Portuguese speaker, and I'm interested in translating your game. Hit me up when you have the time.
im so touched with the storyline omfgsdd
how is this related to this game at all?? don't advertise ur game in another persons comments weirdo
This game doesn't just tell a story.. it makes you *feel* it, in all its pain but also in its light. There's incredible precision in how the narrative unfolds, in the silences, the looks, the gestures. It's both restrained and deeply impactful, and it encourages introspection, compassion, and awareness.
This is not just a game to me. It's an act of courage. A gentle but powerful cry that breaks the silence and opens a door where so many voices are still unheard.
I can only deeply commend the work of the creators. This is a piece of public importance. To make a game about such a subject is already an act of bravery. To do it this well, with such respect and grace, is nothing short of admirable.
Thank you for this unforgettable moment. Wednesdays does'nt just portray horror, it reaches toward hope. And that's what makes it so great.
Looking forward to the full game!
The demo is awesome!
Beautiful art, nice rhythm, dialogues finely crafted... sensitive subject treated with subtility, a precious and powerful work.
I can't wait to get the full game!